#ifndef AC_MISIN_H #define AC_MISIN_H #include "types.h" #include "m_actor.h" #include "m_needlework.h" #include "c_keyframe.h" #include "ac_misin_clip.h" #ifdef __cplusplus extern "C" { #endif typedef struct misin_actor_s MISIN_ACTOR; #define aMSN_GetClip() ((aMSN_Clip_c*)Common_Get(clip).misin_clip) typedef struct misin_dustcloth_s { s16 switch_flag; s16 frame; xyz_t pos; xyz_t target_pos; int target_idx; s16 target_angle_y; int moving_flag; mNW_original_design_c* original_p; u16* palette_p; } aMSN_DustCloth_c; typedef struct misin_misin_s { s16 status; f32 speed; xyz_t pos; f32 needle_y_counter; xyz_t needle_offset; s16 y_scroll; cKF_SkeletonInfo_R_c keyframe; s_xyz work[17]; s_xyz morph[17]; Mtx mtx[2][16] ATTRIBUTE_ALIGN(8); } aMSN_Misin_c; struct misin_actor_s { ACTOR actor_class; aMSN_DustCloth_c dustcloth; aMSN_Misin_c misin; aMSN_Clip_c clip; }; extern ACTOR_PROFILE Misin_Profile; #ifdef __cplusplus } #endif #endif