#ifndef AC_MURAL_H #define AC_MURAL_H #include "types.h" #include "m_actor.h" #ifdef __cplusplus extern "C" { #endif #define aML_MURAL_X_NUM 4 #define aML_MURAL_Y_NUM 4 #define aML_MURAL_NUM (aML_MURAL_X_NUM * aML_MURAL_Y_NUM) typedef struct mural_s { u8 type; u16* pal_p; u8* tex_p; } aML_mural_c; typedef struct mural_actor_s MURAL_ACTOR; struct mural_actor_s { ACTOR actor_class; aML_mural_c mural[aML_MURAL_NUM]; }; extern ACTOR_PROFILE Mural_Profile; #ifdef __cplusplus } #endif #endif