#ifndef AC_PTERMINAL_H #define AC_PTERMINAL_H #include "types.h" #include "m_actor.h" #ifdef __cplusplus extern "C" { #endif typedef struct pterminal_actor_s PTERMINAL_ACTOR; typedef void (*aPT_PROC)(PTERMINAL_ACTOR*, GAME* game); struct pterminal_actor_s { ACTOR actor_class; int msg_no; int next_proc; int proc; int counter; int transSE_active; int transSE; }; extern ACTOR_PROFILE Pterminal_Profile; #ifdef __cplusplus } #endif #endif