#ifndef AC_QUEST_TALK_INIT_H #define AC_QUEST_TALK_INIT_H #include "types.h" #include "ac_quest_manager.h" #ifdef __cplusplus extern "C" { #endif #define aQMgr_NEW_QUEST_SUCCESS 1 #define aQMgr_NEW_QUEST_NO_SPACE -1 #define aQMgr_NEW_QUEST_NO_FOREIGN_ID -2 #define aQMgr_NEW_QUEST_NO_REMOVE_ANIMAL_ID -3 #define aQMgr_NEW_QUEST_ERROR -4 #define aQMgr_FLOWER_GOAL_NUM 4 extern void aQMgr_actor_move_talk_init(QUEST_MANAGER_ACTOR* manager); #ifdef __cplusplus } #endif #endif