#ifndef EF_LAMP_LIGHT_H #define EF_LAMP_LIGHT_H #include "types.h" #include "m_actor.h" #ifdef __cplusplus extern "C" { #endif extern ACTOR_PROFILE Lamp_Light_Profile; typedef struct ef_lamp_light_s{ ACTOR actor_class; int switch_type; Lights lights; Light_list* node_p; }LAMPLIGHT_ACTOR; #ifdef __cplusplus } #endif #endif