#ifndef EFFECT_H #define EFFECT_H #include "types.h" #include "jaudio_NES/audiowork.h" extern void Nas_ChannelModInit(channel* ch); extern void Nas_SweepInit(channel* ch); extern void Nas_EnvInit(envp* env, envdat* data, s16* vol_out); extern void Nas_ChannelModulation(channel* channel); extern void Nas_MainCtrl(group* grp); extern f32 Nas_EnvProcess(envp* process); #endif