#ifndef _JAUDIO_IPLDEC_H #define _JAUDIO_IPLDEC_H #include "types.h" #include "dolphin/dsp.h" /////////// JAUDIO IPL DEC DEFINITIONS /////////// // Global functions (all C++, so no extern C wrap). BOOL DspExtraTaskCheck(); void Jac_DSPcardDecodeAsync(void*, void*, DSPCallback); void Jac_DSPagbDecodeAsync(void* task, void* cmd, DSPCallback callback); // IPL Decode specific structs. #define DSPTARGET_IPL 0 #define DSPTARGET_AGB 1 /** * @brief TODO. */ typedef struct DSPTask { u8 target; // _00, ipl (gc) or agb (gameboy player) u32 cmd; // _04 void* task; // _08 DSPCallback callback; // _0C } DSPTask; ////////////////////////////////////////////////// #endif