#ifndef M_NAME_TABLE_FLOOR_DECL_H #define M_NAME_TABLE_FLOOR_DECL_H #include "types.h" #ifdef __cplusplus extern "C" { #endif #define FLOOR_NPC000 0 #define FLOOR_NPC001 1 #define FLOOR_NPC002 2 #define FLOOR_NPC003 3 #define FLOOR_NPC004 4 #define FLOOR_NPC005 5 #define FLOOR_NPC006 6 #define FLOOR_NPC007 7 #define FLOOR_NPC008 8 #define FLOOR_NPC009 9 #define FLOOR_NPC010 10 #define FLOOR_NPC011 11 #define FLOOR_NPC012 12 #define FLOOR_NPC013 13 #define FLOOR_NPC014 14 #define FLOOR_NPC015 15 #define FLOOR_NPC016 16 #define FLOOR_NPC017 17 #define FLOOR_NPC018 18 #define FLOOR_NPC019 19 #define FLOOR_NPC020 20 #define FLOOR_NPC021 21 #define FLOOR_NPC022 22 #define FLOOR_NPC023 23 #define FLOOR_NPC024 24 #define FLOOR_NPC025 25 #define FLOOR_NPC026 26 #define FLOOR_NPC027 27 #define FLOOR_NPC028 28 #define FLOOR_NPC029 29 #define FLOOR_NPC030 30 #define FLOOR_NPC031 31 #define FLOOR_NPC032 32 #define FLOOR_NPC033 33 #define FLOOR_NPC034 34 #define FLOOR_NPC035 35 #define FLOOR_NPC036 36 #define FLOOR_NPC037 37 #define FLOOR_NPC038 38 #define FLOOR_NPC039 39 #define FLOOR_NPC040 40 #define FLOOR_NPC041 41 #define FLOOR_NPC042 42 #define FLOOR_NPC043 43 #define FLOOR_NPC044 44 #define FLOOR_NPC045 45 #define FLOOR_NPC046 46 #define FLOOR_NPC047 47 #define FLOOR_NPC048 48 #define FLOOR_NPC049 49 #define FLOOR_NPC050 50 #define FLOOR_NPC051 51 #define FLOOR_NPC052 52 #define FLOOR_NPC053 53 #define FLOOR_NPC054 54 #define FLOOR_NPC055 55 #define FLOOR_NPC056 56 #define FLOOR_NPC057 57 #define FLOOR_NPC058 58 #define FLOOR_NPC059 59 #define FLOOR_NPC060 60 #define FLOOR_NPC061 61 #define FLOOR_NPC062 62 #define FLOOR_NPC063 63 #define FLOOR_NPC064 64 #define FLOOR_NPC065 65 #define FLOOR_NPC066 66 #define FLOOR_NPC_END FLOOR_NPC066 #define FLOOR_ETC_START (FLOOR_NPC_END + 1) #define FLOOR_SHOP1 (FLOOR_ETC_START + 0) #define FLOOR_SHOP2 (FLOOR_ETC_START + 1) #define FLOOR_SHOP3 (FLOOR_ETC_START + 2) #define FLOOR_SHOP4_1 (FLOOR_ETC_START + 3) #define FLOOR_SHOP4_2 (FLOOR_ETC_START + 3) #define FLOOR_PLAYER_ROOM_END (FLOOR_SHOP4_2 + 1) #define FLOOR_POST_OFFICE (FLOOR_ETC_START + 4) #define FLOOR_POLICE_BOX (FLOOR_ETC_START + 5) #define FLOOR_BUGGY (FLOOR_ETC_START + 6) #define FLOOR_BROKER_SHOP (FLOOR_ETC_START + 7) #define FLOOR_KAMAKURA (FLOOR_ETC_START + 8) #define FLOOR_MUSEUM_ENTRANCE (FLOOR_ETC_START + 9) #define FLOOR_MUSEUM_FOSSIL (FLOOR_ETC_START + 10) #define FLOOR_MUSEUM_PICTURE (FLOOR_ETC_START + 11) #define FLOOR_MUSEUM_INSECT (FLOOR_ETC_START + 12) #define FLOOR_MUSEUM_FISH (FLOOR_ETC_START + 13) #define FLOOR_MUSEUM_NEEDLEWORK (FLOOR_ETC_START + 14) #define FLOOR_BASEMENT (FLOOR_ETC_START + 15) #define FLOOR_ORIGINAL_SE (FLOOR_ETC_START + 16) #define FLOOR_LIGHTHOUSE_SE (FLOOR_ETC_START + 17) #define FLOOR_TENT_SE (FLOOR_ETC_START + 18) #define FLOOR_ETC_END (FLOOR_ETC_START + 19) #define FLOOR_MY_ORIG_START (FLOOR_ETC_END + 1) #define FLOOR_MY_ORIG0 (FLOOR_MY_ORIG_START + 0) #define FLOOR_MY_ORIG1 (FLOOR_MY_ORIG_START + 1) #define FLOOR_MY_ORIG2 (FLOOR_MY_ORIG_START + 2) #define FLOOR_MY_ORIG3 (FLOOR_MY_ORIG_START + 3) #define FLOOR_MY_ORIG4 (FLOOR_MY_ORIG_START + 4) #define FLOOR_MY_ORIG5 (FLOOR_MY_ORIG_START + 5) #define FLOOR_MY_ORIG6 (FLOOR_MY_ORIG_START + 6) #define FLOOR_MY_ORIG7 (FLOOR_MY_ORIG_START + 7) #define FLOOR_MY_ORIG_END FLOOR_MY_ORIG7 #define FLOOR_ALL_NUM (FLOOR_MY_ORIG_END + 1) #define FLOOR_IS_MY_ORIG(idx) ((idx) >= FLOOR_MY_ORIG_START && (idx) <= FLOOR_MY_ORIG_END) #ifdef __cplusplus } #endif #endif