#ifndef M_SCENE_FTR_H #define M_SCENE_FTR_H #include "types.h" #include "m_play_h.h" #ifdef __cplusplus extern "C" { #endif extern void mScn_ObtainMyRoomBank(GAME_PLAY* play); extern void mScn_ObtainCarpetBank(GAME_PLAY* play); #ifdef __cplusplus } #endif #endif