#include "ef_effect_control.h" #include "m_common_data.h" static void eCar_Light_init(xyz_t pos, int prio, s16 angle, GAME* game, u16 item_name, s16 arg0, s16 arg1); static void eCar_Light_ct(eEC_Effect_c* effect, GAME* game, void* ct_arg); static void eCar_Light_mv(eEC_Effect_c* effect, GAME* game); static void eCar_Light_dw(eEC_Effect_c* effect, GAME* game); eEC_PROFILE_c iam_ef_car_light = { // clang-format off &eCar_Light_init, &eCar_Light_ct, &eCar_Light_mv, &eCar_Light_dw, eEC_IGNORE_DEATH, eEC_NO_CHILD_ID, eEC_DEFAULT_DEATH_DIST, // clang-format on }; extern Gfx ef_carhosi01_00_modelT[]; static void eCar_Light_init(xyz_t pos, int prio, s16 angle, GAME* game, u16 item_name, s16 arg0, s16 arg1){ eEC_CLIP->make_effect_proc(eEC_EFFECT_CAR_LIGHT, pos, NULL, game, NULL, item_name, prio, arg0, arg1); }; static void eCar_Light_ct(eEC_Effect_c* effect, GAME* game, void* ct_arg){ effect->timer = 24; }; static void eCar_Light_mv(eEC_Effect_c* effect, GAME* game){ if(effect->timer > 12){ effect->scale.x = eEC_CLIP->calc_adjust_proc(effect->timer, 12,24, 0.015f, 0.0f); } else{ effect->scale.x = eEC_CLIP->calc_adjust_proc(effect->timer, 0,12, 0.0f, 0.015f); } effect->scale.y = effect->scale.z = effect->scale.x; }; static void eCar_Light_dw(eEC_Effect_c* effect, GAME* game){ OPEN_DISP(game->graph); eEC_CLIP->auto_matrix_xlu_proc(game, &effect->position, &effect->scale); gDPSetEnvColor(NEXT_POLY_XLU_DISP, 255, 255, 0,255); gSPDisplayList(NEXT_POLY_XLU_DISP, ef_carhosi01_00_modelT); CLOSE_DISP(game->graph); };