#ifndef FAMICOM_EMU_H #define FAMICOM_EMU_H #include "types.h" #include "game.h" #ifdef __cplusplus extern "C" { #endif /* sizeof(struct game_famicom_emu_s) == 0xE0 */ typedef struct game_famicom_emu_s { /* 0x00 */ GAME game; } GAME_FAMICOM_EMU; extern void famicom_emu_init(GAME_FAMICOM_EMU* famicom_emu); extern void famicom_emu_cleanup(GAME_FAMICOM_EMU* famicom_emu); #ifdef __cplusplus } #endif #endif