#ifndef _JAUDIO_CPUBUF_H #define _JAUDIO_CPUBUF_H #include "types.h" #include "jaudio_NES/dspbuf.h" /////////// JAUDIO CPU BUFFER DEFINITIONS /////////// // Global functions (all C++, so no extern C wrap). s16* CpubufProcess(DSPBUF_EVENTS event); void CpuFrameEnd(); s16* MixCpu(s32 n_samples); ///////////////////////////////////////////////////// #endif