#ifndef AC_BOXMOVE_H #define AC_BOXMOVE_H #include "types.h" #include "m_actor.h" #ifdef __cplusplus extern "C" { #endif typedef struct box_move_s{ ACTOR actor_class; u8 pad[0x28C - 0x174]; }BOXMOVE_ACTOR; extern ACTOR_PROFILE BoxMove_Profile; #ifdef __cplusplus } #endif #endif