#ifndef MELODY_H #define MELODY_H #include "types.h" #include "jaudio_NES/audiocommon.h" #ifdef __cplusplus extern "C" { #endif extern void Na_MelodyInit(void); extern void Na_Inst(u16 inst, u8* pData); extern s8 Na_InstCountGet(void); extern s16 Na_MelodyGetSubTrackNum(s16 inst); extern void Na_FurnitureInst(u32 id, u8 inst, u8* melody, u16 angle, f32 dist); extern void Na_MelodyVoice(s16 voice); extern u32 na_melody_id_hist[2]; #ifdef __cplusplus } #endif #endif