#ifndef FAMICOM_EMU_H #define FAMICOM_EMU_H #include "types.h" #include "game.h" #include "Famicom/famicom.h" #ifdef __cplusplus extern "C" { #endif /* sizeof(struct game_famicom_emu_s) == 0xE0 */ typedef struct game_famicom_emu_s { /* 0x00 */ GAME game; } GAME_FAMICOM_EMU; extern Famicom_MallocInfo my_malloc_func; extern void famicom_emu_main(GAME* game); extern void famicom_emu_init(GAME* game); extern void famicom_emu_cleanup(GAME* game); extern void* famicom_gba_getImage(u32 rom_id, size_t* size); extern void famicom_gba_removeImage(void*); #ifdef __cplusplus } #endif #endif