#ifndef AC_COMMON_H #define AC_COMMON_H #include "types.h" #include "m_actor.h" #include "c_keyframe.h" #ifdef __cplusplus extern "C" { #endif /* sizeof(aCM_anime_c) == 0x7C */ typedef struct actor_common_anime_s { /* 0x00 */ int cur_keyframe; /* 0x04 */ int state; /* 0x08 */ cKF_SkeletonInfo_R_c keyframe; /* 0x78 */ int anime_no; } aCMN_anime_c; /* sizeof(CMN_ACTOR) == 0x210 */ typedef struct actor_common_s { /* 0x000 */ ACTOR actor_class; /* 0x174 */ aCMN_anime_c anime; /* 0x1F0 */ ClObjPipe_c col_pipe; /* 0x20C */ int act; } CMN_ACTOR; #ifdef __cplusplus } #endif #endif