#ifndef M_TITLEDEMO_H #define M_TITLEDEMO_H #include "types.h" #include "m_play_h.h" #ifdef __cplusplus extern "C" { #endif #define mTD_TITLE_DEMO_NUM 5 /* key presses for title screen */ extern u16 pact0_key_data[]; extern u16 pact1_key_data[]; extern u16 pact2_key_data[]; extern u16 pact3_key_data[]; extern u16 pact4_key_data[]; /* initial state for title screen */ extern u16 pact0_head_table[]; extern u16 pact1_head_table[]; extern u16 pact2_head_table[]; extern u16 pact3_head_table[]; extern u16 pact4_head_table[]; extern int mTD_demono_get(); extern void title_demo_move(GAME_PLAY* play); extern void mTD_player_keydata_init(GAME_PLAY* play); extern void mTD_rtc_set(); extern void mTD_rtc_reserve(); extern int mTD_get_titledemo_no(); extern int mTD_tdemo_button_ok_check(); #ifdef __cplusplus } #endif #endif