#ifndef M_NAME_TABLE_H #define M_NAME_TABLE_H #include "types.h" #include "m_actor_type.h" /* TODO: these defintions are likely included from an auto-gen source */ #ifdef __cplusplus extern "C" { #endif #define EMPTY_NO 0x0000 #define FTR_REDALOHASHIRT 0x1814 #define FTR_BLUEALOHASHIRT 0x1818 #define FTR_TAPEDECK 0x1E58 #define ITM_COLLEGERULE 0x2B00 #define FTR_ORANGEBOX 0x30F8 #define DOOR_START 0x4000 #define DOOR0 DOOR_START /* 0x4000 */ #define DOOR1 (DOOR0 + 1) /* 0x4001 */ #define EXIT_DOOR 0x4080 #define RSV_DOOR 0xFE1B #define RSV_WALL_NO 0xFFFE /* interior wall item, no collision */ #define RSV_NO 0xFFFF /* reserved space, can't interact but no collision */ #ifdef __cplusplus } #endif #endif