#ifndef CHANNEL_H #define CHANNEL_H #include "types.h" #include "jaudio_NES/audiowork.h" extern s32 OverwriteBank(s32 type, s32 bankId, s32 idx, s32 voicetable); extern channel* Nas_AllocationOnRequest(note* n); extern wtstr* NoteToVoice(voicetable* voicetbl, s32 note); extern voicetable* ProgToVp(s32 prog, s32 note); extern perctable* PercToPp(s32 perc, s32 note); extern percvoicetable* VpercToVep(s32 vperc, s32 note); extern void Nas_UpdateChannel(void); extern void Nas_DeAllocAllVoices(chnode* node); extern void Nas_AllocVoices(chnode* node, s32 num); extern void Nas_InitChNode(chnode* node); extern void Nas_Release_Channel(note* n); extern void Nas_Release_Channel_Force(note* n); extern void Nas_EntryTrack(channel* chan, note* n); extern void Nas_CutList(link* l); extern void Nas_StopVoice(channel* chan); extern void Nas_ChannelInit(void); extern void Nas_InitChannelList(void); #endif