#ifndef M_TRADEMARK_H #define M_TRADEMARK_H #include "types.h" #include "game.h" #ifdef __cplusplus extern "C" { #endif /* sizeof(struct game_trademark_s) == 0x25A70 */ typedef struct game_trademark_s { /* 0x000000 */ GAME game; // TODO: finish /* 0x0000E0 */ u8 _temp[0x25990]; } GAME_TRADEMARK; extern void trademark_init(GAME_TRADEMARK* trademark); extern void trademark_cleanup(GAME_TRADEMARK* trademark); #ifdef __cplusplus } #endif #endif