#ifndef AC_NPC_MAJIN_H #define AC_NPC_MAJIN_H #include "types.h" #include "m_actor.h" #include "ac_npc.h" #ifdef __cplusplus extern "C" { #endif typedef struct npc_majin_actor_s NPC_MAJIN_ACTOR; typedef void (*aMJN_THINK_PROC)(NPC_MAJIN_ACTOR* actor, GAME_PLAY* play); struct npc_majin_actor_s { NPC_ACTOR npc_class; int think_idx; int next_think_idx; aMJN_THINK_PROC think_proc; int talk_idx; int camera_zoomup; int set_head_request; }; extern ACTOR_PROFILE Npc_Majin_Profile; #ifdef __cplusplus } #endif #endif