#ifndef AC_HTABLE_H #define AC_HTABLE_H #include "types.h" #include "m_actor.h" #ifdef __cplusplus extern "C" { #endif typedef mActor_name_t (*aHTBL_SEARCH_PICK_UP_ITEM_LAYER2_PROC)(GAME*); typedef struct htable_clip_s { aHTBL_SEARCH_PICK_UP_ITEM_LAYER2_PROC search_pick_up_item_layer2_proc; xyz_t pickup_pos; s16 pickup_counter; } aHTBL_Clip_c; extern ACTOR_PROFILE Htable_Profile; #ifdef __cplusplus } #endif #endif