#ifndef EVW_ANIME_H #define EVW_ANIME_H #include "types.h" #ifdef __cplusplus extern "C"{ #endif typedef struct evw_anime_s{ s16 unk0; s16 unk4; void* data_p; }EVW_ANIME_DATA; void Evw_Anime_Set(GAME*, EVW_ANIME_DATA*); #ifdef __cplusplus } #endif #endif