#ifndef AUDIOTABLE_H #define AUDIOTABLE_H #include "types.h" #include "jaudio_NES/audiostruct.h" extern f32 PCENTTABLE[]; extern f32 PCENTTABLE2[]; extern envdat DEFAULT_ENV[]; extern f32 PITCHTABLE[]; extern u8 DEFAULT_VTABLE[]; extern u8 DEFAULT_GTABLE[]; extern u8 BDB_SEQDATA[]; #endif