#ifndef AUDIOWORK_H #define AUDIOWORK_H #include "types.h" #include "jaudio_NES/audiostruct.h" #include "jaudio_NES/rate.h" #include "jaudio_NES/audiotable.h" #ifdef __cplusplus extern "C" { #endif typedef void (*VFRAME_CALLBACK)(void); typedef u32 (*GRP_CALLBACK)(s8, group*); typedef void* (*SOUND_CALLBACK)(smzwavetable*, s32, s8, s32); typedef Acmd* (*DACOUT_CALLBACK)(Acmd*, s32, s32); extern AudioGlobals AG; extern VFRAME_CALLBACK NA_VFRAME_CALLBACK; extern SequenceCallback NA_CALLBACK; extern GRP_CALLBACK NA_GRP_CALLBACK; extern SOUND_CALLBACK NA_SOUND_CALLBACK; extern DACOUT_CALLBACK NA_DACOUT_CALLBACK; #ifdef __cplusplus } #endif #endif