#ifndef JAUDIO_MEMORY_H #define JAUDIO_MEMORY_H #include "types.h" #include "jaudio_NES/audiostruct.h" extern void Nas_HeapInit(ALHeap* heap, u8* base, s32 len); extern void* Nas_HeapAlloc(ALHeap* heap, s32 size); extern void* Nas_HeapAlloc_CL(ALHeap*, s32 size); extern u32 Nas_SzCacheCheck(s32 type, s32 cache_type, s32 id); extern void Nas_SzStayDelete(s32 type); extern void Nas_SetDelayLineParam(s32 delayIdx, s32 param_type, s32 param_value, s32 init); extern void Nas_SetBPFilter(s16* filter, s32 lowpass_cutoff, s32 highpass_cutoff); extern s32 Nas_SpecChange(void); #endif