#include "m_name_table.h" #include "m_actor.h" #include "m_npc_personal_id.h" #include "m_common_data.h" s16 move_obj_profile_table[] = { mAc_PROFILE_AIRPLANE, mAc_PROFILE_BALL, mAc_PROFILE_MY_ROOM, mAc_PROFILE_MBG, mAc_PROFILE_BOXMANAGER, mAc_PROFILE_BOXTRICK01, mAc_PROFILE_ARRANGE_ROOM, mAc_PROFILE_ARRANGE_FURNITURE, mAc_PROFILE_EFFECT_CONTROL, mAc_PROFILE_SHOP_DESIGN, mAc_PROFILE_SHOP_MANEKIN, mAc_PROFILE_SHOP_INDOOR, mAc_PROFILE_SHOP_GOODS, mAc_PROFILE_SNOWMAN, mAc_PROFILE_SNOWMAN, mAc_PROFILE_BROKER_DESIGN, mAc_PROFILE_MY_INDOOR, mAc_PROFILE_TRAIN_WINDOW, mAc_PROFILE_UKI, mAc_PROFILE_SHOP_UMBRELLA, mAc_PROFILE_KAMAKURA_INDOOR, mAc_PROFILE_HOUSE_CLOCK }; s16 actor_profile_table[] = { mAc_PROFILE_SAMPLE }; s16 props_profile_table[] = { mAc_PROFILE_MAILBOX, mAc_PROFILE_MAILBOX, mAc_PROFILE_MAILBOX, mAc_PROFILE_MAILBOX, mAc_PROFILE_HANIWA, mAc_PROFILE_HANIWA, mAc_PROFILE_HANIWA, mAc_PROFILE_HANIWA, mAc_PROFILE_PSNOWMAN, mAc_PROFILE_PSNOWMAN, mAc_PROFILE_PSNOWMAN, mAc_PROFILE_PSNOWMAN, mAc_PROFILE_PSNOWMAN, mAc_PROFILE_PSNOWMAN, mAc_PROFILE_PSNOWMAN, mAc_PROFILE_PSNOWMAN, mAc_PROFILE_PSNOWMAN, mAc_PROFILE_TRAINDOOR, mAc_PROFILE_NAMEPLATE }; u8 npc_looks_table[NPC_NUM + 2] = { mNpc_LOOKS_BOY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_BOY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GIRL, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_BOY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_BOY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GIRL, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_BOY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_BOY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_GIRL, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_BOY, mNpc_LOOKS_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_BOY, mNpc_LOOKS_BOY, mNpc_LOOKS_KO_GIRL }; static u8 item1_0_tableNo[] = { 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44 }; static u8 item1_1_tableNo[] = { 9, 9, 9, 9 }; static u8 item1_2_tableNo[] = { 34, 33, 36, 35, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 38, 37, 40, 39, 33, 33, 33, 33, 33, 33, 33, 19, 19, 19, 19, 19, 19, 19, 19, 42, 42, 42, 42, 42, 42, 42, 42, 43, 43, 43, 43, 43, 43, 43, 43 }; static u8 item1_3_tableNo[] = { 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 }; static u8 item1_4_tableNo[] = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 }; static u8 item1_5_tableNo[] = { 22, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 9, 21, 21, 21, 20, 23, 29, 25, 24, 24, 24, 25, 25, 24, 26, 14, 11, 19, 14, 14, 14, 14, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 52 }; static u8 item1_6_tableNo[] = { 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31 }; static u8 item1_7_tableNo[] = { 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32 }; static u8 item1_8_tableNo[] = { 1, 5, 4, 3, 2, 6, 27, 28 }; static u8 item1_9_tableNo[] = { 17, 17, 45, 45, 45, 45, 45, 45, 45, 45, 45 }; static u8 item1_A_tableNo[] = { 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48 }; // ?? Shouldn't these be different from saplings? static u8 item1_B_tableNo[] = { 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17 }; static u8 item1_C_tableNo[] = { 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49 }; static u8 item1_D_tableNo[] = { 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18 }; static u8 item1_E_tableNo[] = { 46, 46 }; static u8 item1_F_tableNo[] = { 7, 7, 7, 7 }; extern int mNT_get_itemTableNo(mActor_name_t item) { static u8* item1_tableNo[ITEM1_CAT_NUM] = { item1_0_tableNo, item1_1_tableNo, item1_2_tableNo, item1_3_tableNo, item1_4_tableNo, item1_5_tableNo, item1_6_tableNo, item1_7_tableNo, item1_8_tableNo, item1_9_tableNo, item1_A_tableNo, item1_B_tableNo, item1_C_tableNo, item1_D_tableNo, item1_E_tableNo, item1_F_tableNo }; switch (ITEM_NAME_GET_TYPE(item)) { case NAME_TYPE_FTR0: case NAME_TYPE_FTR1: { if (item >= FTR_DINO_START && item <= FTR_DINO_END) { return mNT_ITEM_TYPE_BONE; } else if (item >= HANIWA_START && item <= HANIWA_END) { return mNT_ITEM_TYPE_HANIWA; } else if (item >= ITM_DIARY_START && item <= ITM_DIARY15) { return mNT_ITEM_TYPE_DIARY; } return mNT_ITEM_TYPE_LEAF; } case NAME_TYPE_ITEM1: { int category = ITEM_NAME_GET_CAT((mActor_name_t)item); int idx = ITEM_NAME_GET_INDEX((mActor_name_t)item); return item1_tableNo[category][idx]; } default: return mNT_ITEM_TYPE_NONE; } } extern mActor_name_t mNT_FishIdx2FishItemNo(int idx) { if (idx >= 0 && idx <= (FISH_NUM + 1)) { return ITM_FISH_START + idx; } return EMPTY_NO; } extern mActor_name_t bg_item_fg_sub(mActor_name_t item, s16 flag) { static mActor_name_t cnvfg[mNT_TREE_SIZE_NUM][mNT_TREE_TYPE_NUM] = { { TREE_STUMP004, TREE_PALM_STUMP004, CEDAR_TREE_STUMP004, GOLD_TREE_STUMP004 }, { TREE_STUMP003, TREE_PALM_STUMP003, CEDAR_TREE_STUMP003, GOLD_TREE_STUMP003 }, { TREE_STUMP002, TREE_PALM_STUMP002, CEDAR_TREE_STUMP002, GOLD_TREE_STUMP002 }, { TREE_STUMP001, TREE_PALM_STUMP001, CEDAR_TREE_STUMP001, GOLD_TREE_STUMP001 } }; u32 what = item; int tree_type = FGTreeType_check(what); mActor_name_t stump = what; if (flag != 0) { stump = what; } else if ( item == TREE || item == TREE_1000BELLS || item == TREE_10000BELLS || item == TREE_30000BELLS || item == TREE_100BELLS || item == CEDAR_TREE || item == GOLD_TREE_SHOVEL || item == GOLD_TREE || item == TREE_APPLE_NOFRUIT_0 || item == TREE_APPLE_NOFRUIT_1 || item == TREE_APPLE_NOFRUIT_2 || item == TREE_APPLE_FRUIT || item == TREE_ORANGE_NOFRUIT_0 || item == TREE_ORANGE_NOFRUIT_1 || item == TREE_ORANGE_NOFRUIT_2 || item == TREE_ORANGE_FRUIT || item == TREE_PEACH_NOFRUIT_0 || item == TREE_PEACH_NOFRUIT_1 || item == TREE_PEACH_NOFRUIT_2 || item == TREE_PEACH_FRUIT || item == TREE_PEAR_NOFRUIT_0 || item == TREE_PEAR_NOFRUIT_1 || item == TREE_PEAR_NOFRUIT_2 || item == TREE_PEAR_FRUIT || item == TREE_CHERRY_NOFRUIT_0 || item == TREE_CHERRY_NOFRUIT_1 || item == TREE_CHERRY_NOFRUIT_2 || item == TREE_CHERRY_FRUIT || item == TREE_PALM_NOFRUIT_0 || item == TREE_PALM_NOFRUIT_1 || item == TREE_PALM_NOFRUIT_2 || item == TREE_PALM_FRUIT || item == TREE_BEES || item == TREE_FTR || item == TREE_LIGHTS || item == TREE_PRESENT || item == TREE_BELLS || item == CEDAR_TREE_BELLS || item == CEDAR_TREE_FTR || item == CEDAR_TREE_BEES || item == CEDAR_TREE_LIGHTS || item == GOLD_TREE_BELLS || item == GOLD_TREE_FTR || item == GOLD_TREE_BEES ) { stump = cnvfg[mNT_TREE_SIZE_FULL][tree_type]; } else if ( item == TREE_S2 || item == TREE_APPLE_S2 || item == TREE_ORANGE_S2 || item == TREE_PEACH_S2 || item == TREE_PEAR_S2 || item == TREE_CHERRY_S2 || item == TREE_1000BELLS_S2 || item == TREE_10000BELLS_S2 || item == TREE_30000BELLS_S2 || item == TREE_100BELLS_S2 || item == TREE_PALM_S2 || item == CEDAR_TREE_S2 || item == GOLD_TREE_S2 ) { stump = cnvfg[mNT_TREE_SIZE_S2][tree_type]; } else if ( item == TREE_S1 || item == TREE_APPLE_S1 || item == TREE_ORANGE_S1 || item == TREE_PEACH_S1 || item == TREE_PEAR_S1 || item == TREE_CHERRY_S1 || item == TREE_1000BELLS_S1 || item == TREE_10000BELLS_S1 || item == TREE_30000BELLS_S1 || item == TREE_100BELLS_S1 || item == TREE_PALM_S1 || item == CEDAR_TREE_S1 || item == GOLD_TREE_S1 ) { stump = cnvfg[mNT_TREE_SIZE_S1][tree_type]; } else if ( item == TREE_S0 || item == TREE_APPLE_S0 || item == TREE_ORANGE_S0 || item == TREE_PEACH_S0 || item == TREE_PEAR_S0 || item == TREE_CHERRY_S0 || item == TREE_1000BELLS_S0 || item == TREE_10000BELLS_S0 || item == TREE_30000BELLS_S0 || item == TREE_100BELLS_S0 || item == TREE_PALM_S0 || item == CEDAR_TREE_S0 || item == GOLD_TREE_S0 ) { stump = cnvfg[mNT_TREE_SIZE_S0][tree_type]; } return stump; } extern mActor_name_t bg_item_fg_sub_tree_grow(mActor_name_t item, int past_days, int check_plant) { static s16 grow_check[84][2] = { { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -1, mCoBG_PLANT3 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -4, mCoBG_PLANT3 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -4, mCoBG_PLANT3 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -4, mCoBG_PLANT3 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -4, mCoBG_PLANT3 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -4, mCoBG_PLANT3 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -1, mCoBG_PLANT3 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -1, mCoBG_PLANT3 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -1, mCoBG_PLANT3 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -1, mCoBG_PLANT3 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -4, mCoBG_PLANT3 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -1, mCoBG_PLANT3 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -1, mCoBG_PLANT3 }, { 0, mCoBG_PLANT4 }, { 0, mCoBG_PLANT4 } }; int idx; int i; if ( (item >= TREE_SAPLING && item <= TREE_30000BELLS) || (item >= TREE_100BELLS_SAPLING && item <= TREE_PALM_FRUIT) || (item >= CEDAR_TREE_SAPLING && item <= CEDAR_TREE) || (item >= GOLD_TREE_SAPLING && item <= GOLD_TREE) ) { if (item >= TREE_PALM_SAPLING && item <= TREE_PALM_FRUIT) { idx = item - 0x0813; } else if (item >= CEDAR_TREE_SAPLING && item <= CEDAR_TREE) { idx = item - 0x0814; } else if (item == GOLD_TREE || (item >= GOLD_TREE_SAPLING && item <= GOLD_TREE_SHOVEL)) { idx = item - 0x0815; } else if (item >= TREE_100BELLS_SAPLING) { idx = item - 0x0813; } else { idx = item - 0x0800; } for (i = 0; i <= past_days; i++) { int diff = -grow_check[idx][0]; if (grow_check[idx + diff][1] > check_plant) { break; } idx += diff; item += diff; } } return item; } extern mActor_name_t bg_item_fg_sub_dig2take_conv(mActor_name_t item) { mActor_name_t dig_item; dig_item = item; if ((item >= BURIED_PITFALL_START) && (item <= BURIED_PITFALL_END)) { dig_item = ITM_PITFALL; } if (item == SHINE_SPOT) { f32 rng_val = RANDOM_F(100.0f); f32 money_power = mPr_GetMoneyPower(); f32 max_bells_roll = 2.0f * (money_power / 40.0f); // 30k f32 large_bells_roll = 10.0f * (money_power / 40.0f); // 10k if ((rng_val <= max_bells_roll) || ((int)Common_Get(now_private)->destiny.type == mPr_DESTINY_MONEY_LUCK)) { dig_item = ITM_MONEY_30000; } else if (rng_val <= (large_bells_roll + max_bells_roll)) { dig_item = ITM_MONEY_10000; } else { dig_item = ITM_MONEY_1000; } } return dig_item; } static mNT_offset_table_c height_table[3] = { { 0, { 100, 0, 0, 0, 0, 0, 0 } }, { 0, { mCoBG_ATTRIBUTE_WOOD, 4, 4, 4, 4, 4, 0 } }, { 0, { mCoBG_ATTRIBUTE_WOOD, 7, 7, 7, 7, 7, 0 } }, }; extern mNT_offset_table_c* obj_hight_table_item0_nogrow(mActor_name_t item) { mNT_offset_table_c* table = &height_table[0]; if ( item == FENCE0 || item == FENCE1 || item == MESSAGE_BOARD0 || item == MESSAGE_BOARD1 || item == WOOD_FENCE ) { table = &height_table[1]; } else if ( item == MAP_BOARD0 || item == MAP_BOARD1 || item == MUSIC_BOARD0 || item == MUSIC_BOARD1 ) { table = &height_table[2]; } return table; } extern int FGTreeType_check(mActor_name_t tree) { if ( (tree >= TREE_PALM_SAPLING && tree <= TREE_PALM_FRUIT) || (tree == DEAD_PALM_SAPLING) || (tree >= TREE_PALM_STUMP001 && tree <= TREE_PALM_STUMP004) ) { return mNT_TREE_TYPE_PALM; } if ( (tree >= CEDAR_TREE_SAPLING && tree <= CEDAR_TREE) || (tree == DEAD_CEDAR_SAPLING) || (tree == CEDAR_TREE_BELLS) || (tree == CEDAR_TREE_FTR) || (tree == CEDAR_TREE_BEES) || (tree == CEDAR_TREE_LIGHTS) || (tree >= CEDAR_TREE_STUMP001 && tree <= CEDAR_TREE_STUMP004) ) { return mNT_TREE_TYPE_CEDAR; } if ( (tree == GOLD_TREE) || (tree >= GOLD_TREE_SAPLING && tree <= GOLD_TREE_SHOVEL) || (tree == DEAD_GOLD_SAPLING) || (tree == GOLD_TREE_BELLS) || (tree == GOLD_TREE_FTR) || (tree == GOLD_TREE_BEES) || (tree >= GOLD_TREE_STUMP001 && tree <= GOLD_TREE_STUMP004) ) { return mNT_TREE_TYPE_GOLD; } return mNT_TREE_TYPE_NORMAL; } extern int mNT_ItIsStump(mActor_name_t actor) { if ( (actor >= TREE_STUMP001 && actor <= TREE_STUMP004) || (actor >= TREE_PALM_STUMP001 && actor <= TREE_PALM_STUMP004) || (actor >= CEDAR_TREE_STUMP001 && actor <= CEDAR_TREE_STUMP004) || (actor >= GOLD_TREE_STUMP001 && actor <= GOLD_TREE_STUMP004) ) { return TRUE; } return FALSE; } extern int mNT_ItIsStoneCoin10(mActor_name_t actor) { int res = FALSE; if ((actor >= MONEY_ROCK_A) && (actor <= MONEY_FLOWER_SEED)) { res = TRUE; } return res != FALSE; } extern int mNT_ItIsReserveDummy(mActor_name_t actor) { return actor == DUMMY_RESERVE; } extern int mNT_check_unknown(mActor_name_t item_no) { static s16 item1_kinds[ITEM1_CAT_NUM] = { PAPER_NUM, MONEY_NUM, TOOL_NUM, FISH_NUM, CLOTH_NUM, ETC_NUM, CARPET_NUM, WALL_NUM, FRUIT_NUM, PLANT_NUM, MINIDISK_NUM, DIARY_NUM, TICKET_NUM, INSECT_NUM, HUKUBUKURO_NUM, KABU_NUM }; int index = ITEM_NAME_GET_INDEX(item_no); int res = FALSE; switch (ITEM_NAME_GET_TYPE(item_no)) { case NAME_TYPE_ITEM1: { int category = ITEM_NAME_GET_CAT(item_no); if (index < 0 || index >= item1_kinds[category]) { res = TRUE; } break; } case NAME_TYPE_FTR1: { int FtrIdx = mRmTp_FtrItemNo2FtrIdx(item_no); if (FtrIdx < 0 || FtrIdx >= FTR_NUM) { res = TRUE; } break; } } return res; }