#ifndef JSYSWRAP_H #define JSYSWRAP_H #include "types.h" #include "libjsys/jsyswrapper.h" #include "dolphin/gx.h" #include "dolphin/dvd.h" #include "dolphin/pad.h" #ifdef __cplusplus extern "C" { #endif enum resource_index { RESOURCE_FGDATA, RESOURCE_MAIL, RESOURCE_MAIL_TABLE, RESOURCE_MAILA, RESOURCE_MAILA_TABLE, RESOURCE_MAILB, RESOURCE_MAILB_TABLE, RESOURCE_MAILC, RESOURCE_MAILC_TABLE, RESOURCE_PALLET_BOY, RESOURCE_PS, RESOURCE_PS_TABLE, RESOURCE_PSZ, RESOURCE_PSZ_TABLE, RESOURCE_SELECT, RESOURCE_SELECT_TABLE, RESOURCE_STRING, RESOURCE_STRING_TABLE, RESOURCE_SUPERZ, RESOURCE_SUPERZ_TABLE, RESOURCE_SUPER, RESOURCE_SUPER_TABLE, RESOURCE_TEX_BOY, RESOURCE_FACE_BOY, RESOURCE_FGNPCDATA, RESOURCE_MESSAGE, RESOURCE_MESSAGE_TABLE, RESOURCE_MY_ORIGINAL, RESOURCE_NEEDLEWORK_JOYBOOT, RESOURCE_PLAYER_ROOM_FLOOR, RESOURCE_PLAYER_ROOM_WALL, RESOURCE_NPC_NAME_STR_TABLE, RESOURCE_D_OBJ_NPC_STOCK_SCH, RESOURCE_D_OBJ_NPC_STOCK_SCL, RESOURCE_TITLE, RESOURCE_MURA_SPRING, RESOURCE_MURA_SUMMER, RESOURCE_MURA_FALL, RESOURCE_MURA_WINTER, RESOURCE_ODEKAKE, RESOURCE_OMAKE, RESOURCE_EKI1, RESOURCE_EKI1_2, RESOURCE_EKI1_3, RESOURCE_EKI1_4, RESOURCE_EKI1_5, RESOURCE_EKI2, RESOURCE_EKI2_2, RESOURCE_EKI2_3, RESOURCE_EKI2_4, RESOURCE_EKI2_5, RESOURCE_EKI3, RESOURCE_EKI3_2, RESOURCE_EKI3_3, RESOURCE_EKI3_4, RESOURCE_EKI3_5, RESOURCE_TEGAMI, RESOURCE_TEGAMI2, RESOURCE_FAMIKON, RESOURCE_BOY1, RESOURCE_BOY2, RESOURCE_BOY3, RESOURCE_BOY4, RESOURCE_BOY5, RESOURCE_BOY6, RESOURCE_BOY7, RESOURCE_BOY8, RESOURCE_GIRL11, RESOURCE_GIRL12, RESOURCE_GIRL13, RESOURCE_GIRL14, RESOURCE_GIRL15, RESOURCE_GIRL16, RESOURCE_GIRL17, RESOURCE_GIRL18, RESOURCE_D_BG_ISLAND_SCH, RESOURCE_NUM }; extern void JW_UpdateVideoMode(); extern void JW_SetProgressiveMode(int enabled); extern void JW_SetLowResoMode(int enabled); extern void JW_SetFamicomMode(int enabled); extern void JW_SetVideoPan(u16 origin_x, u16 origin_y, u16 width, u16 height); extern void JW_SetLogoMode(int enabled); extern void JW_JUTGamePad_read(); extern void JW_getPadStatus(PADStatus* padStatus); extern int JW_JUTGamepad_getErrorStatus(); extern u32 JW_JUTGamepad_getButton(); extern u32 JW_JUTGamepad_getTrigger(); extern f32 JW_JUTGamepad_getSubStickValue(); extern s16 JW_JUTGamepad_getSubStickAngle(); extern void JW_BeginFrame(); extern void JW_EndFrame(); extern int JW_setClearColor(u8 r, u8 g, u8 b); extern u32 JW_GetAramAddress(int res_no); extern u8* _JW_GetResourceAram(u32 aram_addr, u8* dst, u32 size); extern u32 JW_GetResSizeFileNo(int res_no); extern void JW_Init(); extern void JW_Init2(); extern void JW_Init3(); extern void JW_Cleanup(); #ifdef __cplusplus } #endif #endif