#ifndef AC_NPC_SLEEP_OBABA_H #define AC_NPC_SLEEP_OBABA_H #include "types.h" #include "m_actor.h" #include "ac_npc.h" #ifdef __cplusplus extern "C" { #endif typedef struct npc_sleep_obaba_actor_s NPC_SLEEP_OBABA_ACTOR; typedef void (*aNSO_ACT_PROC)(NPC_SLEEP_OBABA_ACTOR* actor); struct npc_sleep_obaba_actor_s { NPC_ACTOR npc_class; int action; aNSO_ACT_PROC act_proc; }; extern ACTOR_PROFILE Npc_Sleep_Obaba_Profile; #ifdef __cplusplus } #endif #endif