#include "libforest/gbi_extensions.h" #include "PR/gbi.h" #include "evw_anime.h" #include "c_keyframe.h" Vtx obj_s_stoneC_v[] = { #include "assets/obj_s_stoneC_v.inc" }; Gfx obj_s_stoneC_gfx_model[] = { gsSPVertex(obj_s_stoneC_v, 12, 0), gsSPNTrianglesInit_5b(12, 0, 1, 2, 3, 4, 0, 3, 0, 2), gsSPNTriangles_5b(5, 6, 7, 8, 9, 5, 8, 5, 7, 10, 4, 3), gsSPNTriangles_5b(7, 6, 10, 7, 10, 3, 11, 8, 7, 11, 7, 3), gsSPNTriangles_5b(11, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0), gsSPEndDisplayList(), };