#ifndef FIRST_GAME_H #define FIRST_GAME_H #include "types.h" #include "game.h" #ifdef __cplusplus extern "C" { #endif /* sizeof(struct game_first_s) == 0xE0 */ typedef struct game_first_s { /* 0x00 */ GAME game; } GAME_FIRST; extern void first_game_cleanup(GAME* game); extern void first_game_init(GAME* game); #ifdef __cplusplus } #endif #endif