#ifndef M_CARD_H #define M_CARD_H #include "types.h" #include "libu64/gfxprint.h" #include "m_personal_id.h" #include "m_land_h.h" #include "m_private.h" #ifdef __cplusplus extern "C" { #endif typedef struct { mLd_land_info_c land; PersonalID_c pid[PLAYER_NUM]; } mCD_persistent_data_c; extern s32 mCD_GetThisLandSlotNo_code(int* player_no, s32* slot_card_results); extern void mCD_save_data_aram_malloc(); extern void mCD_set_aram_save_data(); extern void mCD_init_card(); extern void mCD_PrintErrInfo(gfxprint_t* gfxprint); extern void mCD_InitAll(); extern void mCD_LoadLand(); extern void mCD_toNextLand(); extern int mCD_EraseBrokenLand_bg(void*); extern int mCD_card_format_bg(u8); #ifdef __cplusplus } #endif #endif