#ifndef CARD_H #define CARD_H #include "types.h" #include "dolphin/card.h" #include "dolphin/dvd.h" #include "dolphin/os/OSAlarm.h" #include "dolphin/os/OSThread.h" #include "dolphin/dsp.h" #ifdef __cplusplus extern "C" { #endif typedef struct CARDDir { // total size: 0x40 u8 gameName[4]; // offset 0x0, size 0x4 u8 company[2]; // offset 0x4, size 0x2 u8 _padding0; // offset 0x6, size 0x1 u8 bannerFormat; // offset 0x7, size 0x1 u8 fileName[CARD_FILENAME_MAX]; // offset 0x8, size 0x20 u32 time; // offset 0x28, size 0x4 u32 iconAddr; // offset 0x2C, size 0x4 u16 iconFormat; // offset 0x30, size 0x2 u16 iconSpeed; // offset 0x32, size 0x2 u8 permission; // offset 0x34, size 0x1 u8 copyTimes; // offset 0x35, size 0x1 u16 startBlock; // offset 0x36, size 0x2 u16 length; // offset 0x38, size 0x2 u8 _padding1[2]; // offset 0x3A, size 0x2 u32 commentAddr; // offset 0x3C, size 0x4 } CARDDir; s32 __CARDGetStatusEx(s32 chan, s32 fileNo, CARDDir* dirent); s32 __CARDSetStatusExAsync(s32 chan, s32 fileNo, CARDDir* dirent, CARDCallback callback); s32 __CARDSetStatusEx(s32 chan, s32 fileNo, CARDDir* dirent); #ifdef __cplusplus } #endif #endif