#ifndef SAVE_MENU_H #define SAVE_MENU_H #include "types.h" #include "game.h" #include "m_view.h" #ifdef __cplusplus extern "C" { #endif /* sizeof(struct game_save_menu_s) == 0x0228 */ typedef struct game_save_menu_s { /* 0x0000 */ GAME game; /* 0x00E0 */ View view; // TODO: finish this /* 0x0200 */ u8 _temp[0x28]; } GAME_SAVE_MENU; extern void save_menu_init(GAME_SAVE_MENU* save_menu); extern void save_menu_cleanup(GAME_SAVE_MENU* save_menu); #ifdef __cplusplus } #endif #endif