#ifndef M_EVENT_MAP_NPC_H #define M_EVENT_MAP_NPC_H #include "types.h" #include "m_actor.h" #include "m_npc.h" #ifdef __cplusplus extern "C" { #endif extern int mEvMN_GetJointEventRandomNpc(mActor_name_t* selected_npc_id); #ifdef __cplusplus } #endif #endif