#ifndef AC_MUSEUM_FOSSIL_H #define AC_MUSEUM_FOSSIL_H #include "types.h" #include "m_actor.h" #ifdef __cplusplus extern "C" { #endif typedef struct museum_fossil_actor_s { ACTOR actor_class; s16 target_angle; int msg_no; } MUSEUM_FOSSIL_ACTOR; extern ACTOR_PROFILE Museum_Fossil_Profile; #ifdef __cplusplus } #endif #endif