#ifndef AC_RADIO_H #define AC_RADIO_H #include "types.h" #include "m_actor.h" #ifdef __cplusplus extern "C" { #endif extern ACTOR_PROFILE Radio_Profile; typedef struct radio_actor_s RADIO_ACTOR; typedef void (*RADIO_PROC)(RADIO_ACTOR*, GAME_PLAY*); struct radio_actor_s{ ACTOR actor_class; u8 pad[0x2A0 - 0x174]; RADIO_PROC proc; u8 pad2[0x2B4 - 0x2A4]; int current_action; int next_action; u8 pad3[0x2DC - 0x2BC]; }; #ifdef __cplusplus } #endif #endif