#ifndef AC_SHOP_UMBRELLA_H #define AC_SHOP_UMBRELLA_H #include "types.h" #include "m_actor.h" #ifdef __cplusplus extern "C" { #endif typedef struct shop_umbrella_actor_s SHOP_UMBRELLA_ACTOR; typedef void (*aShopUmbrella_UMBRELLA_DMA_AGAIN_PROC)(); typedef void (*aShopUmbrella_DELETE_UMBRELLA_PROC)(int ut_x, int ut_z); typedef struct shop_umbrella_actor_clip_s { SHOP_UMBRELLA_ACTOR* shop_umbrella_actor_p; aShopUmbrella_UMBRELLA_DMA_AGAIN_PROC umbrella_dma_again_proc; aShopUmbrella_DELETE_UMBRELLA_PROC delete_umbrella_proc; } aShopUmbrella_Clip_c; typedef struct umbrella_actor_s { xyz_t wpos; int ut_x; int ut_z; mActor_name_t item; int umbrella_idx; int _1C; mCoBG_bg_regist_c bg_regist; int move_bg_idx; int _4C; s16 state; f32 scale; } aShopUmbrella_umbrella_c; struct shop_umbrella_actor_s { ACTOR actor_class; int umbrella_num; aShopUmbrella_umbrella_c* umbrellas; int bx; int bz; aShopUmbrella_Clip_c clip; }; extern ACTOR_PROFILE Shop_Umbrella_Profile; #ifdef __cplusplus } #endif #endif