#ifndef AC_TAISOU_NPC0_H #define AC_TAISOU_NPC0_H #include "types.h" #include "m_actor.h" #include "ac_npc.h" #ifdef __cplusplus extern "C" { #endif typedef struct taisou_npc0_actor_s { NPC_ACTOR npc_actor_class; s8 ratio_idx; u8 anim_initialized; u8 gymnastic_state; u8 delay_cnt; s8 radio_counter; f32 end_ratio; int _9A0; int anime_dir; f32 current_ratio; int frame; mActor_name_t held_item; u8 talk_proc; u8 talk_state; u8 soncho_event; } TAISOU_NPC0_ACTOR; extern ACTOR_PROFILE Taisou_Npc0_Profile; #ifdef __cplusplus } #endif #endif