#ifndef M_BANK_OVL_H #define M_BANK_OVL_H #include "types.h" #include "m_bank_ovl_h.h" #include "m_submenu_ovl.h" #ifdef __cplusplus extern "C" { #endif #define mBN_CURSOL_MAX 5 #define mBN_CUSROL_OK 6 #define mBN_DEPOSIT_MAX 999999999 struct bank_ovl_s { int player_max_bell; /* maximum amount of bells the player can hold */ int player_bell; /* bells the player started with when opening the bank window */ int now_bell; /* current bells the player has */ int bank_bell; /* current bells the bank has */ int cursol; /* cursor position */ int bell; /* change in bells */ }; extern void mBN_bank_ovl_set_proc(Submenu* submenu); extern void mBN_bank_ovl_construct(Submenu* submenu); extern void mBN_bank_ovl_destruct(Submenu* submenu); #ifdef __cplusplus } #endif #endif