#ifndef M_BANTI_H #define M_BANTI_H #include "types.h" #include "m_play_h.h" #include "c_keyframe.h" #include "m_time.h" #ifdef __cplusplus extern "C" { #endif #define banti_JOINT_MAX 5 enum { banti_ANIM_STATE_STOPPED, banti_ANIM_STATE_PLAYING, banti_ANIM_STATE_NUM }; typedef struct banti_anim_s { cKF_SkeletonInfo_R_c keyframe; s_xyz work[banti_JOINT_MAX]; s_xyz morph[banti_JOINT_MAX]; int state; } Banti_anim_c; typedef struct banti_callback_s { Gfx** gfx_pp; Mtx* mtx; int state; } Banti_callback_c; typedef struct banti_s { int addressable_type; int disabled; int timer; f32 alpha; int disp_left; int move_left; f32 move_timer; Banti_anim_c month_anim; Banti_anim_c day_anim; Banti_anim_c hour_upper_anim; Banti_anim_c hour_lower_anim; Banti_anim_c min_upper_anim; Banti_anim_c min_lower_anim; lbRTC_time_c displayed_time; lbRTC_time_c next_time; /* displayed during transition animation for any animations */ } Banti_c; extern void banti_ct(); extern void banti_dt(); extern void banti_move(GAME_PLAY* play); extern void banti_draw(GAME_PLAY* play); #ifdef __cplusplus } #endif #endif