#ifndef M_COLLISION_BG_H #define M_COLLISION_BG_H #include "types.h" #include "m_lib.h" #ifdef __cplusplus extern "C" { #endif #define mCoBG_HEIGHT_MAX 31 enum field_layer { mCoBG_LAYER0, mCoBG_LAYER1, mCoBG_LAYER2, mCoBG_LAYER3, mCoBG_LAYER_NUM }; enum { mCoBG_FTR_TYPEA, mCoBG_FTR_TYPEB_0, mCoBG_FTR_TYPEB_180, mCoBG_FTR_TYPEB_270, mCoBG_FTR_TYPEB_90, mCoBG_FTR_TYPEC, mCoBG_FTR_TYPE_NUM }; enum background_attribute { /* TODO: finish */ mCoBG_ATTRIBUTE_GRASS0, mCoBG_ATTRIBUTE_GRASS1, mCoBG_ATTRIBUTE_GRASS2, mCoBG_ATTRIBUTE_GRASS3, mCoBG_ATTRIBUTE_SOIL0, mCoBG_ATTRIBUTE_SOIL1, mCoBG_ATTRIBUTE_SOIL2, mCoBG_ATTRIBUTE_STONE, mCoBG_ATTRIBUTE_FLOOR, mCoBG_ATTRIBUTE_BUSH, mCoBG_ATTRIBUTE_HOLE, mCoBG_ATTRIBUTE_WAVE, mCoBG_ATTRIBUTE_WATER, mCoBG_ATTRIBUTE_WATERFALL, mCoBG_ATTRIBUTE_RIVER_N, mCoBG_ATTRIBUTE_RIVER_NW, mCoBG_ATTRIBUTE_RIVER_W, mCoBG_ATTRIBUTE_RIVER_SW, mCoBG_ATTRIBUTE_RIVER_S, mCoBG_ATTRIBUTE_RIVER_SE, mCoBG_ATTRIBUTE_RIVER_E, mCoBG_ATTRIBUTE_RIVER_NE, mCoBG_ATTRIBUTE_SAND, mCoBG_ATTRIBUTE_WOOD, mCoBG_ATTRIBUTE_SEA, // ... mCoBG_ATTRIBUTE_NONE = 100 }; enum { mCoBG_PLANT0 = 0, /* Stay a sapling */ mCoBG_PLANT1 = 1, /* Grow until the first stage of growth */ mCoBG_PLANT2 = 2, /* Grow until the second stage of growth */ mCoBG_PLANT3 = 3, /* Grow until the third stage of growth */ mCoBG_PLANT4 = 4, /* Fully grow */ mCoBG_KILL_PLANT = 7 /* No growth, all plants die on this unit */ }; enum { mCoBG_DIRECT_N, mCoBG_DIRECT_W, mCoBG_DIRECT_S, mCoBG_DIRECT_E, mCoBG_DIRECT_NW, mCoBG_DIRECT_NE, mCoBG_DIRECT_SE, mCoBG_DIRECT_SW, mCoBG_DIRECT_NUM }; enum { mCoBG_AREA_N, mCoBG_AREA_W, mCoBG_AREA_S, mCoBG_AREA_E, mCoBG_AREA_NUM }; /* sizeof(mCoBG_CollisionData_c) == 4*/ typedef struct collision_bg_data_s { /* 1------- -------- -------- -------- */ u32 shape : 1; /* collision shape */ /* -11111-- -------- -------- -------- */ u32 center : 5; /* ------11 111----- -------- -------- */ u32 top_left : 5; /* -------- ---11111 -------- -------- */ u32 bot_left : 5; /* -------- -------- 11111--- -------- */ u32 top_right : 5; /* -------- -------- -----111 11------ */ u32 bot_right : 5; /* -------- -------- -------- --111111 */ u32 unit_attribute : 6; /* background_attribute type */ } mCoBG_CollisionData_c; /* sizeof (mCoBG_Collision_u) == 4 */ typedef union collision_bg_u { mCoBG_CollisionData_c data; u32 raw; } mCoBG_Collision_u; typedef struct collision_unit_info_s { mCoBG_Collision_u* collision; f32 leftUp_offset; f32 leftDown_offset; f32 rightDown_offset; f32 rightUp_offset; f32 base_height; f32 pos_x; f32 pos_z; int ut_x; int ut_z; int shape; u8 attribute; mActor_name_t item; } mCoBG_UnitInfo_c; #define mCoBG_HIT_WALL (1 << 0) /* in contact with *any* wall */ #define mCoBG_HIT_WALL_FRONT (1 << 1) /* in contact with wall to the front */ #define mCoBG_HIT_WALL_RIGHT (1 << 2) /* in contact with wall to the right */ #define mCoBG_HIT_WALL_LEFT (1 << 3) /* in contact with wall to the left */ #define mCoBG_HIT_WALL_BACK (1 << 4) /* in contact with wall to the back */ typedef struct collision_bg_check_result_s { u32 on_ground : 1; u32 hit_attribute_wall : 5; u32 hit_wall : 5; u32 hit_wall_count : 3; u32 unk_flag0 : 1; u32 unit_attribute : 6; u32 is_on_move_bg_obj : 1; u32 is_in_water : 1; u32 unk_flag1 : 1; u32 unk_flag2 : 1; u32 unk_flag3 : 1; u32 unk_flag4 : 1; u32 unk_flag5 : 1; u32 unk_flag6 : 4; } mCoBG_CheckResult_c; typedef struct wall_info_s { s16 angleY; s16 type; } mCoBG_WallInfo_c; typedef struct collision_bg_check_s { mCoBG_Collision_u collision_units[5]; mCoBG_CheckResult_c result; f32 wall_top_y; f32 wall_bottom_y; f32 ground_y; mCoBG_WallInfo_c wall_info[2]; s16 in_front_wall_angle_y; } mCoBG_Check_c; typedef struct bg_side_contact_s { s16 name; s16 angle; } mCoBG_side_contact_c; typedef struct bg_contact_s { mCoBG_side_contact_c side_contact[5]; int side_count; s16 on_contact_names[5]; int on_count; } mCoBG_bg_contact_c; typedef struct bg_size_s { f32 right_size; // x | *-> f32 left_size; // x | <-* f32 up_size; // z | ^ f32 down_size; // z | v } mCoBG_bg_size_c; typedef struct bg_register_s { xyz_t* wpos; xyz_t* last_wpos; s16* angle_y; mCoBG_bg_contact_c* contact; mCoBG_bg_size_c* bg_size; xyz_t* base_ofs; f32 height; u32 attribute; f32 active_dist; f32* scale_percent; } mCoBG_bg_regist_c; typedef struct collision_offset_table_s { u8 unit_attribute; s8 centerRight_offset; s8 leftUp_offset; s8 leftDown_offset; s8 rightDown_offset; s8 rightUp_offset; s8 shape; } mCoBG_OffsetTable_c; typedef struct collision_actor_info_s { mActor_name_t name_id; u8 _02; u8 on_ground; u8 _04; u8 in_water; u8 _06[2]; // alignment? mCoBG_CheckResult_c* check_res_p; xz_t speed_xz0; xz_t speed_xz1; xyz_t center_pos; xyz_t old_center_pos; xyz_t rev_pos; u8 _40[4]; f32 _44; f32 _48; f32 _4C; u8 _50[0x20]; } mCoBG_ActorInf_c; extern u32 mCoBG_Wpos2BgAttribute_Original(xyz_t wpos); extern u32 mCoBG_Wpos2Attribute(xyz_t wpos, s8* is_diggable); extern int mCoBG_CheckWaterAttribute(u32 attribute); extern f32 mCoBG_GetBgY_AngleS_FromWpos(s_xyz* angle_to_ground, xyz_t wpos, f32 offset_y); extern f32 mCoBG_GetShadowBgY_AngleS_FromWpos(f32, s_xyz*, xyz_t); extern int mCoBG_CheckWaterAttribute_OutOfSea(u32 attribute); extern int mCoBG_CheckHole_OrgAttr(u32 attribute); extern f32 mCoBG_GetBgY_OnlyCenter_FromWpos(xyz_t wpos, f32 dist); extern f32 mCoBG_GetBgY_OnlyCenter_FromWpos2(xyz_t wpos, f32 foot_dist); extern int mCoBG_Attribute2CheckPlant(u32 attribute, const xyz_t* wpos); extern void mCoBG_BgCheckControll(xyz_t* reverse_pos, ACTOR* actor, f32 check_range, f32 offset_y, s16 wall_attr_check, s16 no_reverse, s16 check_type); extern int mCoBG_Height2GetLayer(f32 height); extern void mCoBG_SetPlussOffset(xyz_t wpos, s16 offset, s16 new_attrib); extern int mCoBG_GetLayer(const xyz_t* wpos); extern int mCoBG_BnumUnum2HoleNumber(int block_x, int block_z, int ut_x, int ut_z); extern u32 mCoBG_UtNum2BgAttr(int ut_x, int ut_z); extern f32 mCoBG_UtNum2UtCenterY(int ut_x, int ut_z); extern int mCoBG_CheckCliffAttr(u32 attribute); extern void mCoBG_SetPluss5PointOffset_file(xyz_t pos, mCoBG_OffsetTable_c offsetptr, const char* file, int line); #define mCoBG_SetPluss5PointOffset(pos, offsetptr) mCoBG_SetPluss5PointOffset_file(pos, offsetptr, __FILE__, __LINE__); extern int mCoBG_Change2PoorAttr(mCoBG_Collision_u* col); extern int mCoBG_CheckHole(xyz_t wpos); extern int mCoBG_CheckSkySwing(xyz_t wpos); extern void mCoBG_Ut2SetDefaultOffset(int ut_x, int ut_z); extern int mCoBG_CheckWaveAttr(u32 attribute); extern int mCoBG_CheckPlant(xyz_t wpos); extern void mCoBG_InitBoatCollision(); extern int mCoBG_CheckAttribute_BallRolling(s16* angles, const xyz_t* wpos); extern f32 mCoBG_CheckBallRollingArea(s16 angle, const xyz_t* wpos); extern int mCoBG_ExistHeightGap_KeepAndNow_Detail(xyz_t wpos); extern int mCoBG_GetHoleNumber(xyz_t wpos); extern int mCoBG_Attr2CheckPlaceNpc(u32 attribute); extern int mCoBG_ExistHeightGap_KeepAndNow(xyz_t wpos); extern void mCoBG_GetNorm_By3Point(xyz_t* norm, xyz_t* p0, xyz_t* p1, xyz_t* p2); extern int mCoBG_SearchWaterLimitDistN(xyz_t* water_pos, xyz_t wpos, s16 angle, float max_dist, int divisor); extern f32 mCoBG_GetBalloonGroundY(const xyz_t* pos); extern void mCoBG_MakeBoatCollision(ACTOR* actor, xyz_t* pos, s16* angle_y); extern void mCoBG_DeleteBoatCollision(ACTOR* actor); extern void mCoBG_WaveCos2BgCheck(f32 wave_cos); extern int mCoBG_RegistMoveBg(mCoBG_bg_regist_c* bg_regist, xyz_t* wpos, xyz_t* last_wpos, s16* angle_y, f32 height, mCoBG_bg_size_c* bg_size, f32* scale_percent, mCoBG_bg_contact_c* bg_contact, xyz_t* ofs, int type, u32 attribute, f32 check_dist); extern void mCoBG_CrossOffMoveBg(int move_bg_idx); extern int mCoBG_CheckPlace(xyz_t wpos); extern int mCoBG_CheckSandHole_ClData(mCoBG_Collision_u* col); extern int mCoBG_GetHoleNumber_ClData(mCoBG_Collision_u* col); extern void mCoBG_GetBgNorm_FromWpos(xyz_t* norm, xyz_t wpos); extern int mCoBG_GetWaterFlow(xyz_t* water_flow, u32 attr); extern void mCoBG_SetAttribute(xyz_t pos, u32 attr); extern int mCoBG_GetPointInfoFrontLine(f32* line, f32* check_pos, f32* norm); extern int mCoBG_GetCrossCircleAndLine2Dvector(f32* cross0_xz, f32* cross1_xz, f32* point_xz, f32* vec_xz, f32* center_xz, f32 radius); extern f32 mCoBG_GetVectorProductin2D(f32* vec0_xz, f32* vec1_xz); extern int mCoBG_GetCrossLineAndPerpendicular(f32* cross_xz, f32* start_xz, f32* end_xz, f32* point_xz); extern int mCoBG_RangeCheckLinePoint(f32* start_xz, f32* end_xz, f32* point_xz); extern int mCoBG_GetDistPointAndLine2D_Norm(f32* dist, f32* start_xz, f32* end_xz, f32* norm, f32* point_xz); extern f32 mCoBG_Get2VectorAngleF(f32* v0, f32* v1, u8 type); extern int mCoBG_CheckUtFlat(const xyz_t* pos); extern void mCoBG_BgCheckControll_RemoveDirectedUnitColumn(xyz_t* reverse_pos, ACTOR* actor, f32 check_range, f32 offset_y, s16 wall_attr_check, s16 no_reverse, s16 check_type, int ut_x, int ut_z); extern xyz_t mCoBG_UniqueWallCheck(ACTOR* actorx, f32 range, f32 y_ofs); extern xyz_t mCoBG_ScopeWallCheck(ACTOR* actorx, const xyz_t* pos, f32 x, f32 z, f32 range, f32 y_ofs); extern void mCoBG_InitMoveBgData(); extern void mCoBG_InitBlockBgCheckMode(); extern void mCoBG_InitDecalCircle(); extern void mCoBG_CalcTimerDecalCircle(); extern f32 mCoBG_GetWaterHeight_File(xyz_t wpos, char* file, int line); #define mCoBG_GetWaterHeight(wpos) mCoBG_GetWaterHeight_File(wpos, __FILE__, __LINE__) extern int mCoBG_CheckSandUt_ForFish(xyz_t* wpos); #ifdef __cplusplus } #endif #endif