#ifndef M_EVENT_MAP_NPC_H #define M_EVENT_MAP_NPC_H #include "types.h" #include "m_actor.h" #include "m_npc.h" #ifdef __cplusplus extern "C" { #endif extern int mEvMN_GetJointEventRandomNpc(mActor_name_t* selected_npc_id); extern int mEvNM_CheckJointEvent(u32 id); extern void mEvMN_GetEventNpcName(mActor_name_t* npc_name, int event, int idx, int param_4); extern int mEvMN_GetEventTypeMap(void); extern int mEvMN_GetMapIdx(int event_type); #ifdef __cplusplus } #endif #endif