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https://github.com/ACreTeam/ac-decomp
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36 lines
670 B
C
36 lines
670 B
C
#ifndef AC_EV_GYPSY_H
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#define AC_EV_GYPSY_H
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#include "types.h"
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#include "m_actor.h"
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#include "ac_npc.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define aEGPS_FORTUNE_PRICE 50
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typedef struct ev_gypsy_actor_s EV_GYPSY_ACTOR;
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typedef void (*aEGPS_TALK_INIT_PROC)(EV_GYPSY_ACTOR*, GAME_PLAY*);
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typedef void (*aEGPS_TALK_PROC)(EV_GYPSY_ACTOR*, GAME_PLAY*);
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typedef void (*aEGPS_TALK_SETUP_PROC)(EV_GYPSY_ACTOR*, GAME_PLAY*, int);
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struct ev_gypsy_actor_s {
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NPC_ACTOR npc_class;
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int talk_action;
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aEGPS_TALK_PROC talk_proc;
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aEGPS_TALK_SETUP_PROC setup_talk_proc;
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int fortune_given;
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};
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extern ACTOR_PROFILE Ev_Gypsy_Profile;
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#ifdef __cplusplus
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}
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#endif
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#endif
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