mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-05-22 22:24:16 -04:00
50 lines
1.1 KiB
C
50 lines
1.1 KiB
C
#ifndef AC_HATUMODE_CONTROL_H
|
|
#define AC_HATUMODE_CONTROL_H
|
|
|
|
#include "types.h"
|
|
#include "m_actor.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
typedef struct hatumode_event_save_s {
|
|
u16 state;
|
|
u16 flags0;
|
|
u16 flags1;
|
|
s16 yashiro_pos[3];
|
|
u8 cur_npc_idx;
|
|
} aEv_hatumode_save_c;
|
|
|
|
typedef void (*aHTMD_TALK_INFO_PROC)(ACTOR*, int);
|
|
typedef int (*aHTMD_THINK_INIT_PROC)(ACTOR*, GAME_PLAY*);
|
|
typedef int (*aHTMD_SET_START_PROC)(ACTOR*);
|
|
typedef int (*aHTMD_PLAYER_MOVE_PROC)(GAME_PLAY*, int);
|
|
typedef int (*aHTMD_LOOK_PLAYER_PROC)(ACTOR*);
|
|
|
|
typedef struct hatumode_ctrl_clip_s {
|
|
aHTMD_TALK_INFO_PROC talk_info_proc;
|
|
aHTMD_THINK_INIT_PROC think_init_proc;
|
|
aHTMD_SET_START_PROC set_start_proc;
|
|
aHTMD_PLAYER_MOVE_PROC player_move_proc;
|
|
aHTMD_LOOK_PLAYER_PROC look_player_proc;
|
|
} aHTMD_clip_c;
|
|
|
|
typedef struct hatumode_ctrl_actor_s HATUMODE_CONTROL_ACTOR;
|
|
|
|
typedef void (*aHTC_MOVE_PROC)(HATUMODE_CONTROL_ACTOR*, GAME_PLAY*);
|
|
|
|
struct hatumode_ctrl_actor_s {
|
|
ACTOR actor_class;
|
|
aHTMD_clip_c clip;
|
|
aHTC_MOVE_PROC move_proc;
|
|
};
|
|
|
|
extern ACTOR_PROFILE Hatumode_Control_Profile;
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|