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https://github.com/ACreTeam/ac-decomp
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49 lines
911 B
C
49 lines
911 B
C
#ifndef AC_KAMAKURA_INDOOR_H
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#define AC_KAMAKURA_INDOOR_H
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#include "types.h"
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#include "m_actor.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define aKI_CANDLE_NUM 2
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typedef struct kamakura_indoor_candle_ring_s {
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rgba_t color;
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f32 scale;
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} aKI_candle_ring_c;
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typedef struct kamakura_indoor_candle_fire_s {
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u8* tex_p;
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rgba_t color;
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} aKI_candle_fire_c;
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typedef struct kamakura_indoor_mochi_s {
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int move_bg_idx;
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mCoBG_bg_regist_c bg_regist;
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xyz_t pos;
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xyz_t old_pos;
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s16 angle_y;
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f32 scale_rate;
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} aKI_mochi_c;
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typedef struct kamakura_indoor_actor_s KAMAKURA_INDOOR_ACTOR;
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struct kamakura_indoor_actor_s {
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ACTOR actor_class;
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aKI_candle_ring_c candle_ring[aKI_CANDLE_NUM];
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aKI_candle_fire_c candle_fire[aKI_CANDLE_NUM];
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aKI_mochi_c mochi;
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u8 _1E0[0x200 - 0x1E0];
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};
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extern ACTOR_PROFILE Kamakura_Indoor_Profile;
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#ifdef __cplusplus
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}
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#endif
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#endif
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