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2025-02-08 16:48:32 -05:00

33 lines
638 B
C

#ifndef AC_NPC_POLICE_H
#define AC_NPC_POLICE_H
#include "types.h"
#include "m_actor.h"
#include "ac_npc.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct npc_police_actor_s NPC_POLICE_ACTOR;
typedef void (*aPOL_TALK_PROC)(NPC_POLICE_ACTOR* actor, GAME_PLAY* play);
typedef void (*aPOL_SETUP_ACTION_PROC)(NPC_POLICE_ACTOR* actor, GAME_PLAY* play, int action);
struct npc_police_actor_s {
NPC_ACTOR npc_class;
int _994;
int talk_act;
aPOL_TALK_PROC talk_proc;
aPOL_SETUP_ACTION_PROC setup_action_proc;
int exit_greeting;
};
extern ACTOR_PROFILE Npc_Police_Profile;
#ifdef __cplusplus
}
#endif
#endif