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34 lines
679 B
C
34 lines
679 B
C
#ifndef AC_NPC_SHASHO_H
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#define AC_NPC_SHASHO_H
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#include "types.h"
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#include "m_actor.h"
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#include "ac_npc.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct npc_shasho_s NPC_SHASHO_ACTOR;
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typedef void (*aNSS_PROC)(ACTOR*, GAME*);
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typedef void (*aNSS_INIT_PROC)(NPC_SHASHO_ACTOR*, GAME_PLAY*);
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typedef void (*aNSS_MOVE_PROC)(NPC_SHASHO_ACTOR*, GAME*);
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/* sizeof(npc_shasho_s) == 0x9a4 */
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struct npc_shasho_s {
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/* 0x000 */ NPC_ACTOR npc_class;
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/* 0x994 */ int action;
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/* 0x998 */ int next_action;
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/* 0x99C */ aNSS_PROC talk_action;
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/* 0x9A0 */ ACTOR* train_door_actor;
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};
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extern ACTOR_PROFILE Npc_Shasho_Profile;
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#ifdef __cplusplus
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}
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#endif
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#endif
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