Files
ac-decomp/include/ac_npc_shop_mastersp.h
2024-12-28 19:25:33 -05:00

51 lines
1.0 KiB
C

#ifndef AC_NPC_SHOP_MASTERSP_H
#define AC_NPC_SHOP_MASTERSP_H
#include "types.h"
#include "m_actor.h"
#include "ac_npc.h"
#include "m_shop.h"
#include "m_player_lib.h"
#ifdef __cplusplus
extern "C" {
#endif
#define aSHM_REQ_TICKET_NUM 5
#define aSHM_FIRST_PLACE_PERCENT 5
#define aSHM_SECOND_PLACE_PERCENT (10 + aSHM_FIRST_PLACE_PERCENT)
#define aSHM_THIRD_PLACE_PERCENT (20 + aSHM_SECOND_PLACE_PERCENT)
typedef struct npc_shop_mastersp_actor_s NPC_SHOP_MASTERSP_ACTOR;
typedef void (*aSHM_THINK_PROC)(NPC_SHOP_MASTERSP_ACTOR*, GAME_PLAY*);
typedef void (*aSHM_TALK_PROC)(NPC_SHOP_MASTERSP_ACTOR*, GAME_PLAY*);
struct npc_shop_mastersp_actor_s {
NPC_ACTOR npc_class;
int think_idx;
int next_think_idx;
int move_think_idx;
aSHM_THINK_PROC think_proc;
int talk_idx;
aSHM_TALK_PROC talk_proc;
s16 result;
s16 timer;
s16 root;
s16 root_idx;
s16 now_idx;
int month;
int ut[2];
int melody_bak;
s16 base_pos[11][2];
};
extern ACTOR_PROFILE Npc_Shop_Mastersp_Profile;
#ifdef __cplusplus
}
#endif
#endif