mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-05-22 22:24:16 -04:00
32 lines
489 B
C
32 lines
489 B
C
#ifndef AC_RADIO_H
|
|
#define AC_RADIO_H
|
|
|
|
#include "types.h"
|
|
#include "m_actor.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
extern ACTOR_PROFILE Radio_Profile;
|
|
|
|
typedef struct radio_actor_s RADIO_ACTOR;
|
|
typedef void (*RADIO_PROC)(RADIO_ACTOR*, GAME_PLAY*);
|
|
|
|
struct radio_actor_s{
|
|
ACTOR actor_class;
|
|
u8 pad[0x2A0 - 0x174];
|
|
RADIO_PROC proc;
|
|
u8 pad2[0x2B4 - 0x2A4];
|
|
int current_action;
|
|
int next_action;
|
|
u8 pad3[0x2DC - 0x2BC];
|
|
};
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|
|
|